3D Graphics Programming with QuickDraw 3D 1.5.4
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Ambient light is a base amount of light that is added to the illumination of all surfaces in a scene. Ambient light has no apparent source or location; its intensity is constant, and it does not cast shadows.
Light data (optional). If no child object is specified, the light should have the properties specified in the default setting of a light data object.
Container (
ViewHints ( )
.
.
.
BeginGroup ( DisplayGroup ( ) )
Container (
AmbientLight ( )
LightData ( ... )
)
Container (
DirectionalLight( )
LightData ( ... )
)
EndGroup ( )
)
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